Files
botw/src/Game/AI/Action/actionPlayerAnchorMove.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
766 B
C++

#include "Game/AI/Action/actionPlayerAnchorMove.h"
namespace uking::action {
PlayerAnchorMove::PlayerAnchorMove(const InitArg& arg) : PlayerGuidedMove(arg) {}
PlayerAnchorMove::~PlayerAnchorMove() = default;
bool PlayerAnchorMove::init_(sead::Heap* heap) {
return PlayerGuidedMove::init_(heap);
}
void PlayerAnchorMove::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerGuidedMove::enter_(params);
}
void PlayerAnchorMove::leave_() {
PlayerGuidedMove::leave_();
}
void PlayerAnchorMove::loadParams_() {
PlayerGuidedMove::loadParams_();
getDynamicParam(&mUniqueName_d, "UniqueName");
getDynamicParam(&mAnchorName_d, "AnchorName");
}
void PlayerAnchorMove::calc_() {
PlayerGuidedMove::calc_();
}
} // namespace uking::action