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https://github.com/zeldaret/botw
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31 lines
691 B
C++
31 lines
691 B
C++
#include "Game/AI/Action/actionPlayerSwimWait.h"
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namespace uking::action {
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PlayerSwimWait::PlayerSwimWait(const InitArg& arg) : PlayerAction(arg) {}
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PlayerSwimWait::~PlayerSwimWait() = default;
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bool PlayerSwimWait::init_(sead::Heap* heap) {
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return PlayerAction::init_(heap);
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}
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void PlayerSwimWait::enter_(ksys::act::ai::InlineParamPack* params) {
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PlayerAction::enter_(params);
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}
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void PlayerSwimWait::leave_() {
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PlayerAction::leave_();
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}
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void PlayerSwimWait::loadParams_() {
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getStaticParam(&mEnergyWait_s, "EnergyWait");
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getStaticParam(&mDecSpeedRate_s, "DecSpeedRate");
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}
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void PlayerSwimWait::calc_() {
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PlayerAction::calc_();
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}
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} // namespace uking::action
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