Files
botw/src/KingSystem/ActorSystem/actGlobalParameter.h
T
2021-01-09 19:39:33 +01:00

38 lines
765 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include "KingSystem/Resource/resHandle.h"
namespace ksys::res {
class GParamListObjectGlobal;
}
namespace ksys::act {
class ActorParam;
class GlobalParameter {
SEAD_SINGLETON_DISPOSER(GlobalParameter)
GlobalParameter() = default;
~GlobalParameter() = default;
public:
bool init(sead::Heap* heap);
void finalize();
void loadActorPack(sead::Heap* heap);
bool isActorPackReady() const;
bool loadActorParams();
const res::GParamListObjectGlobal* getGlobalParam() const { return mGlobalParam; }
private:
bool loadActorParams_();
ActorParam* mActorParam{};
const res::GParamListObjectGlobal* mGlobalParam{};
res::Handle mResHandle{};
};
} // namespace ksys::act