Files
botw/src/KingSystem/Map/mapLazyTraverseList.h
T
2022-02-06 13:16:17 -06:00

40 lines
859 B
C++

#pragma once
#include <basis/seadTypes.h>
#include <container/seadBuffer.h>
#include <prim/seadSafeString.h>
#include "KingSystem/Resource/resHandle.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::map {
class LazyTraverseList {
public:
explicit LazyTraverseList(sead::Heap* heap);
~LazyTraverseList();
void updateFlags();
bool wereFlagsUpdated();
bool empty() const { return !mHasEntries; }
private:
struct Entry {
sead::FixedSafeString<0x40> flag_name;
bool flag_value;
};
KSYS_CHECK_SIZE_NX150(Entry, 0x60);
struct Object {
u32 hash_id;
u32 entry_idx;
};
KSYS_CHECK_SIZE_NX150(Object, 0x8);
sead::Buffer<Entry> mEntries;
sead::Buffer<Object> mObjects;
bool mHasEntries = false;
};
KSYS_CHECK_SIZE_NX150(LazyTraverseList, 0x28);
} // namespace ksys::map