mirror of
https://github.com/zeldaret/botw
synced 2026-05-23 15:01:35 -04:00
296 lines
8.9 KiB
C++
296 lines
8.9 KiB
C++
#include "KingSystem/ActorSystem/actInfoData.h"
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#include <codec/seadHashCRC32.h>
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#include <math/seadMathNumbers.h>
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#include "KingSystem/Utils/Byaml/Byaml.h"
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#include "KingSystem/Utils/Byaml/ByamlArrayIter.h"
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#include "KingSystem/Utils/Byaml/ByamlData.h"
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#include "KingSystem/Utils/Byaml/ByamlHashIter.h"
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namespace ksys::act {
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SEAD_SINGLETON_DISPOSER_IMPL(InfoData)
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InfoData::~InfoData() {
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if (mHashesIter)
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delete mHashesIter;
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if (mActorsIter)
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delete mActorsIter;
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if (mRootIter)
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delete mRootIter;
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mRootIter = nullptr;
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mHashesIter = nullptr;
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mActorsIter = nullptr;
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mHashesBytes = nullptr;
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mHashes = nullptr;
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mActorsBytes = nullptr;
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mActorOffsets = nullptr;
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}
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void InfoData::init(u8* data, sead::Heap* heap, sead::Heap* debug_heap) {
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mRootIter = new (heap) al::ByamlIter(data);
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mHashesIter = new (heap) al::ByamlIter();
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mActorsIter = new (heap) al::ByamlIter();
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if (debug_heap) {
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mDebugEntries = new (debug_heap) DebugEntry[NumDebugEntries];
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for (s32 i = 0; i != NumDebugEntries; ++i)
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mDebugEntries[i].used = false;
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} else {
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mDebugEntries = nullptr;
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}
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if (mRootIter->tryGetIterByKey(mHashesIter, "Hashes")) {
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mHashesBytes = mHashesIter->getData();
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mHashes = al::ByamlArrayIter(mHashesIter->getRootNode()).getDataTable();
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}
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if (mRootIter->tryGetIterByKey(mActorsIter, "Actors")) {
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mActorsBytes = mActorsIter->getData();
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mActorOffsets = al::ByamlArrayIter(mActorsIter->getRootNode()).getDataTable();
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}
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mNumActors = mActorsIter->getSize();
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_88 = 0;
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mDebugHeap = debug_heap;
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mTagsIdx = mRootIter->getKeyIndex("tags");
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mProfileIdx = mRootIter->getKeyIndex("profile");
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mInvalidWeathersIdx = mRootIter->getKeyIndex("invalidWeathers");
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mInvalidTimesIdx = mRootIter->getKeyIndex("invalidTimes");
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mNameIdx = mRootIter->getKeyIndex("name");
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mSystemSameGroupActorNameIdx = mRootIter->getKeyIndex("systemSameGroupActorName");
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}
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bool InfoData::getActorIter(al::ByamlIter* iter, const char* actor, bool x) const {
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const u32 hash = sead::HashCRC32::calcStringHash(actor);
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// Perform a binary search.
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s32 a = 0;
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s32 b = mNumActors;
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while (a < b) {
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const s32 idx = (a + b) / 2;
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const u32 hash_i = mHashes[idx];
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if (hash_i == hash) {
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*iter = al::ByamlIter(mActorsBytes, mActorsBytes + mActorOffsets[idx]);
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return true;
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}
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if (hash_i >= hash)
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b = idx;
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else
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a = idx + 1;
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}
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if (x)
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static_cast<void>(logFailure(actor));
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return false;
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}
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void InfoData::getRecipeInfo(const char* actor, InfoData::RecipeInfo& info) const {
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al::ByamlIter iter;
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if (getActorIter(&iter, actor)) {
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info.num_items = iter.getIntByKey("normal0StuffNum");
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info.items[0].name = iter.getStringByKey("normal0ItemName01");
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info.items[0].num = iter.getIntByKey("normal0ItemNum01");
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info.items[1].name = iter.getStringByKey("normal0ItemName02");
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info.items[1].num = iter.getIntByKey("normal0ItemNum02");
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info.items[2].name = iter.getStringByKey("normal0ItemName03");
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info.items[2].num = iter.getIntByKey("normal0ItemNum03");
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} else {
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info.num_items = 0;
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info.items[0].name = sead::SafeString::cEmptyString;
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info.items[0].num = 0;
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info.items[1].name = sead::SafeString::cEmptyString;
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info.items[1].num = 0;
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info.items[2].name = sead::SafeString::cEmptyString;
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info.items[2].num = 0;
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}
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}
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s32 InfoData::getIntByKey(const al::ByamlIter& iter, const char* key, s32 default_) {
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s32 value;
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return iter.tryGetIntByKey(&value, key) ? value : default_;
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}
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const char* InfoData::getStringByKey(const al::ByamlIter& iter, const char* key,
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const sead::SafeString& default_) {
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const char* value;
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return iter.tryGetStringByKey(&value, key) ? value : default_.cstr();
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}
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[[gnu::noinline]] static InfoData::Locator::Type
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getLocatorTypeFromStr(const sead::SafeString& type) {
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static constexpr const char* types[] = {"Trunk", "Branch", "GlowStone",
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"OnTree", "MagnePos", "StopTimerPos"};
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for (s32 i = 0; i < s32(std::size(types)); ++i) {
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if (type == types[i])
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return InfoData::Locator::Type(i);
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}
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return InfoData::Locator::Type::Invalid;
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}
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void InfoData::getLocators(const char* actor, Locators& info) const {
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info.num = 0;
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor))
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return;
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al::ByamlIter iter_locators;
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if (!iter.tryGetIterByKey(&iter_locators, "locators"))
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return;
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info.num = iter_locators.getSize();
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for (s32 i = 0; i < info.num; ++i) {
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al::ByamlIter it;
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if (!iter_locators.tryGetIterByIndex(&it, i))
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continue;
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const char* type_str{};
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auto& locator = info.locators[i];
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it.tryGetFloatByKey(&locator.pos.x, "pos_x");
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it.tryGetFloatByKey(&locator.pos.y, "pos_y");
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it.tryGetFloatByKey(&locator.pos.z, "pos_z");
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it.tryGetFloatByKey(&locator.rot.x, "rot_x");
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it.tryGetFloatByKey(&locator.rot.y, "rot_y");
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it.tryGetFloatByKey(&locator.rot.z, "rot_z");
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it.tryGetStringByKey(&type_str, "type");
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locator.type = type_str ? getLocatorTypeFromStr(type_str) : Locator::Type::Invalid;
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locator.rot *= 2 * sead::numbers::pi / 360.0;
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}
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}
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void InfoData::getHomeAreas(const char* actor, HomeAreas& info) const {
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info.names.fill("");
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor))
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return;
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al::ByamlIter home_area;
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if (!iter.tryGetIterByKey(&home_area, "homeArea"))
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return;
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for (s32 i = 0, n = home_area.getSize(); i < info.names.size() && i < n; ++i) {
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al::ByamlIter it;
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if (home_area.tryGetIterByIndex(&it, i))
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it.tryGetStringByKey(&info.names[i], "name");
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}
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}
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// NON_MATCHING: stack
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const char* InfoData::getSameGroupActorName(const char* actor) const {
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al::ByamlIter iter;
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if (getActorIter(&iter, actor, false)) {
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al::ByamlHashIter hash_iter{iter.getRootNode()};
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al::ByamlData data;
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if (hash_iter.getDataByKey(&data, mSystemSameGroupActorNameIdx)) {
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const char* name;
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if (iter.tryConvertString(&name, &data))
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return name;
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}
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}
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return sead::SafeString::cEmptyString.cstr();
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}
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const char* InfoData::getString(const char* actor, const char* key,
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const sead::SafeString& default_, bool x) const {
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor, x))
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return default_.cstr();
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return getStringByKey(iter, key, default_);
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}
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const char* InfoData::getSLinkUser(const char* actor) const {
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor))
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return "Dummy";
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return getStringByKey(iter, "slink", "Dummy");
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}
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bool InfoData::getSLinkAndELinkUsers(const char* actor, const char** elink,
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const char** slink) const {
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al::ByamlIter iter;
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if (getActorIter(&iter, actor)) {
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*elink = getStringByKey(iter, "elink", "Dummy");
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*slink = getStringByKey(iter, "slink", "Dummy");
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return true;
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}
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*elink = "Dummy";
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*slink = "Dummy";
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return false;
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}
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const char* InfoData::getXLinkUser(const char* actor) const {
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return getString(actor, "xlink", "Dummy");
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}
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bool InfoData::getActorProfile(const char** profile, const char* actor) const {
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al::ByamlIter iter;
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if (getActorIter(&iter, actor)) {
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al::ByamlHashIter hash_iter{iter.getRootNode()};
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al::ByamlData data;
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if (hash_iter.getDataByKey(&data, mProfileIdx))
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return iter.tryConvertString(profile, &data);
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}
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*profile = "Dummy";
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return false;
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}
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s32 InfoData::getInt(const char* actor, const char* key, s32 default_, bool x) const {
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor, x))
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return default_;
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return getIntByKey(iter, key, default_);
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}
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f32 InfoData::getFloat(const char* actor, const char* key, f32 default_, bool x) const {
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor, x))
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return default_;
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return getFloatByKey(iter, key, default_);
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}
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bool InfoData::getBool(const char* actor, const char* key, bool default_, bool x) const {
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al::ByamlIter iter;
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if (!getActorIter(&iter, actor, x))
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return default_;
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return getBoolByKey(iter, key, default_);
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}
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f32 InfoData::getFloatByKey(const al::ByamlIter& iter, const char* key, f32 default_) {
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f32 value;
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return iter.tryGetFloatByKey(&value, key) ? value : default_;
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}
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bool InfoData::getBoolByKey(const al::ByamlIter& iter, const char* key, bool default_) {
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bool value;
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return iter.tryGetBoolByKey(&value, key) ? value != 0 : default_;
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}
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f32 InfoData::getScale(const char* actor) const {
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return getFloat(actor, "actorScale", 1.0);
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}
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} // namespace ksys::act
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