Files
botw/src/Game/AI/Action/actionDgnObj_DLC_CogWheel_ASPlay.cpp
T
2020-12-28 01:26:51 +01:00

29 lines
755 B
C++

#include "Game/AI/Action/actionDgnObj_DLC_CogWheel_ASPlay.h"
namespace uking::action {
DgnObj_DLC_CogWheel_ASPlay::DgnObj_DLC_CogWheel_ASPlay(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
DgnObj_DLC_CogWheel_ASPlay::~DgnObj_DLC_CogWheel_ASPlay() = default;
bool DgnObj_DLC_CogWheel_ASPlay::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void DgnObj_DLC_CogWheel_ASPlay::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void DgnObj_DLC_CogWheel_ASPlay::leave_() {
ksys::act::ai::Action::leave_();
}
void DgnObj_DLC_CogWheel_ASPlay::loadParams_() {}
void DgnObj_DLC_CogWheel_ASPlay::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action