Files
botw/src/Game/AI/Action/actionGiantEnemyWalkWithVibration.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
784 B
C++

#include "Game/AI/Action/actionGiantEnemyWalkWithVibration.h"
namespace uking::action {
GiantEnemyWalkWithVibration::GiantEnemyWalkWithVibration(const InitArg& arg) : MoveBase(arg) {}
GiantEnemyWalkWithVibration::~GiantEnemyWalkWithVibration() = default;
bool GiantEnemyWalkWithVibration::init_(sead::Heap* heap) {
return MoveBase::init_(heap);
}
void GiantEnemyWalkWithVibration::enter_(ksys::act::ai::InlineParamPack* params) {
MoveBase::enter_(params);
}
void GiantEnemyWalkWithVibration::leave_() {
MoveBase::leave_();
}
void GiantEnemyWalkWithVibration::loadParams_() {
MoveBase::loadParams_();
getStaticParam(&mVibrationPower_s, "VibrationPower");
}
void GiantEnemyWalkWithVibration::calc_() {
MoveBase::calc_();
}
} // namespace uking::action