mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
34 lines
983 B
C++
34 lines
983 B
C++
#include "Game/AI/Action/actionHorseWaitForEventAction.h"
|
|
|
|
namespace uking::action {
|
|
|
|
HorseWaitForEventAction::HorseWaitForEventAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
HorseWaitForEventAction::~HorseWaitForEventAction() = default;
|
|
|
|
bool HorseWaitForEventAction::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void HorseWaitForEventAction::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void HorseWaitForEventAction::leave_() {
|
|
ksys::act::ai::Action::leave_();
|
|
}
|
|
|
|
void HorseWaitForEventAction::loadParams_() {
|
|
getDynamicParam(&mIsAngryEnable_d, "IsAngryEnable");
|
|
getDynamicParam(&mIsEatEnable_d, "IsEatEnable");
|
|
getDynamicParam(&mIsLoveEnable_d, "IsLoveEnable");
|
|
getDynamicParam(&mHasToCue_d, "HasToCue");
|
|
getDynamicParam(&mIsNoMorph_d, "IsNoMorph");
|
|
}
|
|
|
|
void HorseWaitForEventAction::calc_() {
|
|
ksys::act::ai::Action::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|