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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
31 lines
650 B
C++
31 lines
650 B
C++
#include "Game/AI/Action/actionSlippedWalk.h"
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namespace uking::action {
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SlippedWalk::SlippedWalk(const InitArg& arg) : SlippedWalkBase(arg) {}
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SlippedWalk::~SlippedWalk() = default;
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bool SlippedWalk::init_(sead::Heap* heap) {
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return SlippedWalkBase::init_(heap);
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}
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void SlippedWalk::enter_(ksys::act::ai::InlineParamPack* params) {
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SlippedWalkBase::enter_(params);
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}
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void SlippedWalk::leave_() {
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SlippedWalkBase::leave_();
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}
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void SlippedWalk::loadParams_() {
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SlippedWalkBase::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void SlippedWalk::calc_() {
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SlippedWalkBase::calc_();
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}
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} // namespace uking::action
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