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https://github.com/zeldaret/botw
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30 lines
650 B
C++
30 lines
650 B
C++
#include "Game/AI/Action/actionAirWallCurseGanon.h"
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namespace uking::action {
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AirWallCurseGanon::AirWallCurseGanon(const InitArg& arg) : AirWallHorse(arg) {}
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AirWallCurseGanon::~AirWallCurseGanon() = default;
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bool AirWallCurseGanon::init_(sead::Heap* heap) {
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return AirWallHorse::init_(heap);
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}
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void AirWallCurseGanon::enter_(ksys::act::ai::InlineParamPack* params) {
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AirWallHorse::enter_(params);
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}
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void AirWallCurseGanon::leave_() {
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AirWallHorse::leave_();
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}
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void AirWallCurseGanon::loadParams_() {
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AirWallHorse::loadParams_();
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}
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void AirWallCurseGanon::calc_() {
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AirWallHorse::calc_();
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}
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} // namespace uking::action
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