Files
botw/src/Game/AI/Action/actionAmbushThrown.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
606 B
C++

#include "Game/AI/Action/actionAmbushThrown.h"
namespace uking::action {
AmbushThrown::AmbushThrown(const InitArg& arg) : ReflectThrown(arg) {}
AmbushThrown::~AmbushThrown() = default;
bool AmbushThrown::init_(sead::Heap* heap) {
return ReflectThrown::init_(heap);
}
void AmbushThrown::enter_(ksys::act::ai::InlineParamPack* params) {
ReflectThrown::enter_(params);
}
void AmbushThrown::leave_() {
ReflectThrown::leave_();
}
void AmbushThrown::loadParams_() {
ReflectThrown::loadParams_();
}
void AmbushThrown::calc_() {
ReflectThrown::calc_();
}
} // namespace uking::action