Files
botw/src/Game/AI/Action/actionForkDisableContactOnAtHitPlayer.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
830 B
C++

#include "Game/AI/Action/actionForkDisableContactOnAtHitPlayer.h"
namespace uking::action {
ForkDisableContactOnAtHitPlayer::ForkDisableContactOnAtHitPlayer(const InitArg& arg)
: ForkDisableContact(arg) {}
ForkDisableContactOnAtHitPlayer::~ForkDisableContactOnAtHitPlayer() = default;
bool ForkDisableContactOnAtHitPlayer::init_(sead::Heap* heap) {
return ForkDisableContact::init_(heap);
}
void ForkDisableContactOnAtHitPlayer::enter_(ksys::act::ai::InlineParamPack* params) {
ForkDisableContact::enter_(params);
}
void ForkDisableContactOnAtHitPlayer::leave_() {
ForkDisableContact::leave_();
}
void ForkDisableContactOnAtHitPlayer::loadParams_() {
ForkDisableContact::loadParams_();
}
void ForkDisableContactOnAtHitPlayer::calc_() {
ForkDisableContact::calc_();
}
} // namespace uking::action