mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 14:38:41 -04:00
33 lines
769 B
C++
33 lines
769 B
C++
#include "Game/AI/Action/actionHorseRideViewWait.h"
|
|
|
|
namespace uking::action {
|
|
|
|
HorseRideViewWait::HorseRideViewWait(const InitArg& arg) : HorseRide(arg) {}
|
|
|
|
HorseRideViewWait::~HorseRideViewWait() = default;
|
|
|
|
bool HorseRideViewWait::init_(sead::Heap* heap) {
|
|
return HorseRide::init_(heap);
|
|
}
|
|
|
|
void HorseRideViewWait::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
HorseRide::enter_(params);
|
|
}
|
|
|
|
void HorseRideViewWait::leave_() {
|
|
HorseRide::leave_();
|
|
}
|
|
|
|
void HorseRideViewWait::loadParams_() {
|
|
HorseRide::loadParams_();
|
|
getStaticParam(&mRotRatio_s, "RotRatio");
|
|
getStaticParam(&mASName_s, "ASName");
|
|
getDynamicParam(&mTargetPos_d, "TargetPos");
|
|
}
|
|
|
|
void HorseRideViewWait::calc_() {
|
|
HorseRide::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|