Files
botw/src/Game/AI/Action/actionMove2HomePos.cpp
T
2020-12-28 01:26:51 +01:00

35 lines
872 B
C++

#include "Game/AI/Action/actionMove2HomePos.h"
namespace uking::action {
Move2HomePos::Move2HomePos(const InitArg& arg) : Move2HomePosBase(arg) {}
Move2HomePos::~Move2HomePos() = default;
bool Move2HomePos::init_(sead::Heap* heap) {
return Move2HomePosBase::init_(heap);
}
void Move2HomePos::enter_(ksys::act::ai::InlineParamPack* params) {
Move2HomePosBase::enter_(params);
}
void Move2HomePos::leave_() {
Move2HomePosBase::leave_();
}
void Move2HomePos::loadParams_() {
Move2HomePosBase::loadParams_();
getStaticParam(&mVibDirection_s, "VibDirection");
getStaticParam(&mVibPattern_s, "VibPattern");
getStaticParam(&mVibPower_s, "VibPower");
getStaticParam(&mVibRange_s, "VibRange");
getStaticParam(&mIsVibration_s, "IsVibration");
}
void Move2HomePos::calc_() {
Move2HomePosBase::calc_();
}
} // namespace uking::action