Files
botw/src/KingSystem/System/Account.h
T

38 lines
772 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include <prim/seadTypedBitFlag.h>
#include "KingSystem/Utils/Types.h"
namespace nn::account {
class Uid;
class UserHandle;
} // namespace nn::account
namespace ksys {
class Account {
SEAD_SINGLETON_DISPOSER(Account)
Account() = default;
virtual ~Account();
public:
void init(sead::Heap* heap);
nn::account::UserHandle* getUserHandle() const;
void getUserId(nn::account::Uid* uid) const;
private:
enum class Flag : u8 {
HasUserHandle = 0x1,
HasOpenedUserSuccessfully = 0x2,
};
[[maybe_unused]] void* _28 = nullptr;
sead::TypedBitFlag<Flag> mFlags;
nn::account::UserHandle* mUserHandle = nullptr;
};
KSYS_CHECK_SIZE_NX150(Account, 0x40);
} // namespace ksys