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https://github.com/zeldaret/botw
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38 lines
792 B
C++
38 lines
792 B
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <prim/seadSafeString.h>
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#include "KingSystem/Utils/Types.h"
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namespace ksys::act {
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// FIXME: incomplete
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class LifeRecoverInfo {
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public:
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void init(void* params);
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// Modifies extra Hp1 and Damage. (Regen?)
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bool onApplyDamage(s32& damage);
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// Update flags and counter
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void onApplyDamage_0();
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void printLifeRecoverInfo(u32 life, sead::FormatFixedSafeString<128>** Output);
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f32 mCounter;
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f32 mField_4;
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u8 gap_8[16]; // Is this really a gap?
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u32 mExtraHp1;
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u32 mExtraHp2;
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u32 mMaxLife;
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f32 mRecoverFactor;
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s32 mField_28;
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f32 mField_2C;
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u8 mFlags;
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u8 mUnknown[7]; // Flags might just be two u32
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};
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KSYS_CHECK_SIZE_NX150(LifeRecoverInfo, 0x38);
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} // namespace ksys::act
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