Files
botw/src/Game/UI/uiUtils.h
T

11 lines
215 B
C++

#pragma once
#include <prim/seadSafeString.h>
namespace uking::ui {
int getWeaponInventoryLife(const sead::SafeString& name);
bool isMasterSwordActorName(const sead::SafeString& name);
} // namespace uking::ui