Files
botw/src/KingSystem/Physics/System/physLayerContactPointInfo.cpp
T
Léo Lam 631a0ab388 ksys/phys: Finish LayerContactPointInfo
Clean up the iterator stuff and fix some inaccuracies.
2022-03-06 00:30:05 +01:00

111 lines
3.7 KiB
C++

#include "KingSystem/Physics/System/physLayerContactPointInfo.h"
#include "KingSystem/Physics/System/physContactMgr.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
LayerContactPointInfo* LayerContactPointInfo::make(sead::Heap* heap, int num, int num2,
const sead::SafeString& name, int a, int b,
int c) {
return System::instance()->allocLayerContactPointInfo(heap, num, num2, name, a, b, c);
}
void LayerContactPointInfo::free(LayerContactPointInfo* instance) {
System::instance()->freeLayerContactPointInfo(instance);
}
bool LayerContactPointInfo::registerLayerPair(ContactLayer layer1, ContactLayer layer2,
bool enabled) {
if (mLayerType == ContactLayerType::Invalid)
mLayerType = getContactLayerType(layer1);
if (!isPairUnknown(layer1, layer2))
return false;
// Add a new one.
auto* entry = mLayerEntries.emplaceBack();
if (entry == nullptr)
return false;
entry->layer1 = layer1;
entry->layer2 = layer2;
entry->enabled = enabled;
[&] { System::instance()->registerContactPointLayerPair(this, layer1, layer2, enabled); }();
return true;
}
bool LayerContactPointInfo::isPairUnknown(ContactLayer layer1, ContactLayer layer2) const {
for (int i = 0; i < mLayerEntries.size(); ++i) {
const auto* entry = mLayerEntries[i];
if (int(layer1) == entry->layer1 && int(layer2) == entry->layer2)
return false;
if (int(layer1) == entry->layer2 && int(layer2) == entry->layer1)
return false;
}
return true;
}
LayerContactPointInfo::LayerContactPointInfo(const sead::SafeString& name, int a, int b, int c)
: ContactPointInfoBase(name, a, b, c) {}
LayerContactPointInfo::~LayerContactPointInfo() = default;
void LayerContactPointInfo::allocPoints(sead::Heap* heap, int num, int num2) {
mPoints.allocBufferAssert(num, heap);
mLayerEntries.allocBuffer(num2, heap);
}
void LayerContactPointInfo::freePoints() {
mPoints.freeBuffer();
mLayerEntries.freeBuffer();
}
void LayerContactPointInfo::Iterator::getPointPosition(sead::Vector3f* out, Point point) const {
const float separating_distance = getPoint()->separating_distance;
out->e = getPoint()->position.e;
switch (point) {
case Point::BodyA: {
if (getPoint()->flags.isOn(ContactPoint::Flag::Penetrating))
return;
*out += getPoint()->separating_normal * -separating_distance;
break;
}
case Point::BodyB: {
if (!getPoint()->flags.isOn(ContactPoint::Flag::Penetrating))
return;
*out += getPoint()->separating_normal * separating_distance;
break;
}
case Point::Midpoint:
default: {
*out += getPoint()->separating_normal * separating_distance * 0.5f;
break;
}
}
}
sead::Vector3f LayerContactPointInfo::Iterator::getPointPosition(Point point) const {
sead::Vector3f out;
getPointPosition(&out, point);
return out;
}
LayerContactPointInfo::Iterator::Iterator(const LayerContactPointInfo::Points& points, int count)
: mPoints(points.getBufferPtr()), mPointsNum(count), mPointsStart(points.getBufferPtr()) {
for (int i = 0; i != count; ++i) {
if (!mPoints[i]->flags.isOn(ContactPoint::Flag::_1))
break;
++mIdx;
}
}
LayerContactPointInfo::Iterator::Iterator(const LayerContactPointInfo::Points& points, int count,
IsEnd is_end)
: mIdx(count), mPoints(points.getBufferPtr()), mPointsNum(count),
mPointsStart(points.getBufferPtr()) {}
} // namespace ksys::phys