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https://github.com/zeldaret/botw
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31 lines
529 B
C++
31 lines
529 B
C++
#pragma once
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#include <container/seadBuffer.h>
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#include "KingSystem/Utils/Types.h"
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namespace ksys::phys {
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class Constraint;
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}
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namespace ksys::act {
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class Actor;
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class PhysicsConstraints {
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public:
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PhysicsConstraints();
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~PhysicsConstraints();
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bool initialize(Actor* actor, sead::Heap* heap);
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void finalize();
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void calc();
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private:
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sead::Buffer<phys::Constraint*> mConstraints;
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bool _10 = false;
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bool _11 = false;
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};
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KSYS_CHECK_SIZE_NX150(PhysicsConstraints, 0x18);
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} // namespace ksys::act
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