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botw/src/KingSystem/Physics/System/physClosestPointQueryWithInfo.h
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2022-03-08 00:11:52 +01:00

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2.5 KiB
C++

#pragma once
#include <math/seadVector.h>
#include "KingSystem/Physics/System/physClosestPointQuery.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
struct RigidBodyInstanceParam;
/// A ClosestPointQuery with an owned QueryContactPointInfo.
class ClosestPointQueryWithInfo : public ClosestPointQuery {
SEAD_RTTI_OVERRIDE(ClosestPointQueryWithInfo, ClosestPointQuery)
public:
enum class Status {
_1 = 1,
_2 = 2,
_3 = 3,
};
ClosestPointQueryWithInfo(RigidBody* body, int num_points, const sead::SafeString& name, int a,
LowPriority low_priority);
~ClosestPointQueryWithInfo() override;
protected:
Status mStatus{};
};
/// A closest point query using a sphere rigid body.
class SphereBasedClosestPointQuery : public ClosestPointQueryWithInfo {
SEAD_RTTI_OVERRIDE(SphereBasedClosestPointQuery, ClosestPointQueryWithInfo)
public:
SphereBasedClosestPointQuery(const sead::Vector3f& position, float sphere_radius,
ContactLayer layer, GroundHit ground_hit,
SystemGroupHandler* group_handler, int num_points,
const sead::SafeString& name, int a, LowPriority low_priority);
SphereBasedClosestPointQuery(const sead::Vector3f& position, float sphere_radius,
ContactLayer layer, const LayerMaskBuilder& layer_mask_builder,
int num_points, const sead::SafeString& name, int a,
LowPriority low_priority);
SphereBasedClosestPointQuery(const sead::Vector3f& position, float sphere_radius,
const SensorCollisionMask& mask, SystemGroupHandler* group_handler,
int num_points, const sead::SafeString& name, int a,
LowPriority low_priority);
// TODO: figure out if this is really only used with spheres
SphereBasedClosestPointQuery(RigidBody* sphere, const sead::Vector3f& position, int num_points,
const sead::SafeString& name, int a, LowPriority low_priority);
~SphereBasedClosestPointQuery() override;
protected:
void makeAndSetSphere(RigidBodyInstanceParam* sphere_param, sead::Heap* heap,
const sead::Vector3f& position,
const LayerMaskBuilder* layer_mask_builder = nullptr);
RigidBody* mSphere;
};
} // namespace ksys::phys