Files
botw/src/KingSystem/System/SystemTimers.h
T

32 lines
635 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include <heap/seadHeap.h>
#include "KingSystem/Utils/Types.h"
namespace ksys {
class SystemTimers {
SEAD_SINGLETON_DISPOSER(SystemTimers)
SystemTimers() = default;
virtual ~SystemTimers();
public:
void init();
void init2();
void prepareStageUnload();
void incrementCountersAndUpdate();
void incrementCounters();
unsigned int mFrameCounter = 0;
int mFrameCounter2 = 0;
float mVfrTimer = 0;
int mFrameCounterB = 0;
float mVfrTimer2 = 0;
int mFrameCounterB2 = 0;
};
KSYS_CHECK_SIZE_NX150(SystemTimers, 0x40);
} // namespace ksys