mirror of
https://github.com/zeldaret/botw
synced 2026-07-08 05:40:38 -04:00
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#include "Game/AI/Action/actionBackseatKorokLight.h"
|
|
|
|
namespace uking::action {
|
|
|
|
BackseatKorokLight::BackseatKorokLight(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
BackseatKorokLight::~BackseatKorokLight() = default;
|
|
|
|
bool BackseatKorokLight::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void BackseatKorokLight::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void BackseatKorokLight::leave_() {
|
|
ksys::act::ai::Action::leave_();
|
|
}
|
|
|
|
void BackseatKorokLight::loadParams_() {
|
|
getStaticParam(&mAppearDist_s, "AppearDist");
|
|
getStaticParam(&mDisappearDist_s, "DisappearDist");
|
|
getStaticParam(&mGroundWaitASName_s, "GroundWaitASName");
|
|
getStaticParam(&mGroundAppearASName_s, "GroundAppearASName");
|
|
getStaticParam(&mGroundDisappearASName_s, "GroundDisappearASName");
|
|
getStaticParam(&mFlyWaitASName_s, "FlyWaitASName");
|
|
getStaticParam(&mFlyAppearASName_s, "FlyAppearASName");
|
|
getStaticParam(&mFlyDisappearASName_s, "FlyDisappearASName");
|
|
getMapUnitParam(&mPlacementType_m, "PlacementType");
|
|
}
|
|
|
|
void BackseatKorokLight::calc_() {
|
|
ksys::act::ai::Action::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|