Files
botw/src/Game/AI/Action/actionEventSetDirectionalLight.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
822 B
C++

#include "Game/AI/Action/actionEventSetDirectionalLight.h"
namespace uking::action {
EventSetDirectionalLight::EventSetDirectionalLight(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EventSetDirectionalLight::~EventSetDirectionalLight() = default;
bool EventSetDirectionalLight::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EventSetDirectionalLight::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void EventSetDirectionalLight::leave_() {
ksys::act::ai::Action::leave_();
}
void EventSetDirectionalLight::loadParams_() {
getDynamicParam(&mangleX_d, "angleX");
getDynamicParam(&mangleY_d, "angleY");
}
void EventSetDirectionalLight::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action