Files
botw/src/Game/AI/Action/actionForkAlwayForceGetUpVelocityDir.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
832 B
C++

#include "Game/AI/Action/actionForkAlwayForceGetUpVelocityDir.h"
namespace uking::action {
ForkAlwayForceGetUpVelocityDir::ForkAlwayForceGetUpVelocityDir(const InitArg& arg)
: ForkAlwaysForceGetUp(arg) {}
ForkAlwayForceGetUpVelocityDir::~ForkAlwayForceGetUpVelocityDir() = default;
bool ForkAlwayForceGetUpVelocityDir::init_(sead::Heap* heap) {
return ForkAlwaysForceGetUp::init_(heap);
}
void ForkAlwayForceGetUpVelocityDir::enter_(ksys::act::ai::InlineParamPack* params) {
ForkAlwaysForceGetUp::enter_(params);
}
void ForkAlwayForceGetUpVelocityDir::leave_() {
ForkAlwaysForceGetUp::leave_();
}
void ForkAlwayForceGetUpVelocityDir::loadParams_() {
ForkAlwaysForceGetUp::loadParams_();
}
void ForkAlwayForceGetUpVelocityDir::calc_() {
ForkAlwaysForceGetUp::calc_();
}
} // namespace uking::action