Files
botw/src/Game/AI/Action/actionGuardianMoveTo.h
T
2020-12-28 01:26:51 +01:00

23 lines
539 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class GuardianMoveTo : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(GuardianMoveTo, ksys::act::ai::Action)
public:
explicit GuardianMoveTo(const InitArg& arg);
~GuardianMoveTo() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
void calc_() override;
};
} // namespace uking::action