Files
botw/src/Game/AI/Action/actionHorseRideOneTimeASPlay.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
778 B
C++

#include "Game/AI/Action/actionHorseRideOneTimeASPlay.h"
namespace uking::action {
HorseRideOneTimeASPlay::HorseRideOneTimeASPlay(const InitArg& arg) : HorseRide(arg) {}
HorseRideOneTimeASPlay::~HorseRideOneTimeASPlay() = default;
bool HorseRideOneTimeASPlay::init_(sead::Heap* heap) {
return HorseRide::init_(heap);
}
void HorseRideOneTimeASPlay::enter_(ksys::act::ai::InlineParamPack* params) {
HorseRide::enter_(params);
}
void HorseRideOneTimeASPlay::leave_() {
HorseRide::leave_();
}
void HorseRideOneTimeASPlay::loadParams_() {
HorseRide::loadParams_();
getStaticParam(&mIgnoreSameAS_s, "IgnoreSameAS");
getStaticParam(&mASName_s, "ASName");
}
void HorseRideOneTimeASPlay::calc_() {
HorseRide::calc_();
}
} // namespace uking::action