Files
botw/src/Game/AI/Action/actionSiteBossSpearChangeWaterLevel.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
878 B
C++

#include "Game/AI/Action/actionSiteBossSpearChangeWaterLevel.h"
namespace uking::action {
SiteBossSpearChangeWaterLevel::SiteBossSpearChangeWaterLevel(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
SiteBossSpearChangeWaterLevel::~SiteBossSpearChangeWaterLevel() = default;
bool SiteBossSpearChangeWaterLevel::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SiteBossSpearChangeWaterLevel::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void SiteBossSpearChangeWaterLevel::leave_() {
ksys::act::ai::Action::leave_();
}
void SiteBossSpearChangeWaterLevel::loadParams_() {
getStaticParam(&mIsSignalOn_s, "IsSignalOn");
getStaticParam(&mASName_s, "ASName");
}
void SiteBossSpearChangeWaterLevel::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action