Files
botw/src/Game/AI/Action/actionStalEnemyHideWait.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
752 B
C++

#include "Game/AI/Action/actionStalEnemyHideWait.h"
namespace uking::action {
StalEnemyHideWait::StalEnemyHideWait(const InitArg& arg) : ActionWithPosAngReduce(arg) {}
StalEnemyHideWait::~StalEnemyHideWait() = default;
bool StalEnemyHideWait::init_(sead::Heap* heap) {
return ActionWithPosAngReduce::init_(heap);
}
void StalEnemyHideWait::enter_(ksys::act::ai::InlineParamPack* params) {
ActionWithPosAngReduce::enter_(params);
}
void StalEnemyHideWait::leave_() {
ActionWithPosAngReduce::leave_();
}
void StalEnemyHideWait::loadParams_() {
ActionWithPosAngReduce::loadParams_();
getStaticParam(&mASName_s, "ASName");
}
void StalEnemyHideWait::calc_() {
ActionWithPosAngReduce::calc_();
}
} // namespace uking::action