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31 lines
752 B
C++
31 lines
752 B
C++
#include "Game/AI/Action/actionStalEnemyHideWait.h"
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namespace uking::action {
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StalEnemyHideWait::StalEnemyHideWait(const InitArg& arg) : ActionWithPosAngReduce(arg) {}
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StalEnemyHideWait::~StalEnemyHideWait() = default;
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bool StalEnemyHideWait::init_(sead::Heap* heap) {
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return ActionWithPosAngReduce::init_(heap);
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}
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void StalEnemyHideWait::enter_(ksys::act::ai::InlineParamPack* params) {
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ActionWithPosAngReduce::enter_(params);
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}
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void StalEnemyHideWait::leave_() {
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ActionWithPosAngReduce::leave_();
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}
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void StalEnemyHideWait::loadParams_() {
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ActionWithPosAngReduce::loadParams_();
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getStaticParam(&mASName_s, "ASName");
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}
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void StalEnemyHideWait::calc_() {
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ActionWithPosAngReduce::calc_();
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}
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} // namespace uking::action
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