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botw/src/KingSystem/Physics/RigidBody/physRigidBodySet.cpp
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#include "KingSystem/Physics/RigidBody/physRigidBodySet.h"
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
#include "KingSystem/Physics/System/physGroupFilter.h"
#include "KingSystem/Utils/Debug.h"
namespace ksys::phys {
RigidBodySet::RigidBodySet(const sead::SafeString& name) : mName(name) {}
RigidBodySet::~RigidBodySet() {
util::PrintDebug("~RigidBodySet");
}
void RigidBodySet::setFixedAndPreserveImpulse(Fixed fixed,
MarkLinearVelAsDirty mark_linear_vel_as_dirty) {
for (auto& body : mRigidBodies)
body.setFixedAndPreserveImpulse(fixed, mark_linear_vel_as_dirty);
}
void RigidBodySet::resetFrozenState() {
for (auto& body : mRigidBodies)
body.resetFrozenState();
}
void RigidBodySet::setUseSystemTimeFactor(bool use) {
for (auto& body : mRigidBodies)
body.setUseSystemTimeFactor(use);
}
void RigidBodySet::clearFlag400000(bool clear) {
for (auto& body : mRigidBodies)
body.setFlag400000(!clear);
}
void RigidBodySet::setEntityMotionFlag200(bool set) {
for (auto& body : mRigidBodies)
body.setEntityMotionFlag200(set);
}
void RigidBodySet::setFixed(Fixed fixed, PreserveVelocities preserve_velocities) {
for (auto& body : mRigidBodies)
body.setFixed(fixed, preserve_velocities);
}
void RigidBodySet::updateMotionTypeRelatedFlags() {
for (auto& body : mRigidBodies)
body.updateMotionTypeRelatedFlags();
}
void RigidBodySet::triggerScheduledMotionTypeChange() {
for (auto& body : mRigidBodies)
body.triggerScheduledMotionTypeChange();
}
bool RigidBodySet::hasActiveEntityBody() const {
for (const auto& body : mRigidBodies) {
if (body.isEntity() && body.isActive())
return true;
}
return false;
}
RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) {
const int index = findBodyIndexByHavokName(name);
if (index < 0)
return nullptr;
return mRigidBodies[index];
}
const RigidBody* RigidBodySet::findBodyByHavokName(const sead::SafeString& name) const {
const int index = findBodyIndexByHavokName(name);
if (index < 0)
return nullptr;
return mRigidBodies[index];
}
int RigidBodySet::findBodyIndexByHavokName(const sead::SafeString& name) const {
int idx = 0;
for (const auto& body : mRigidBodies) {
if (name == body.getHkBodyName())
return idx;
++idx;
}
return -1;
}
void RigidBodySet::setUserTag(UserTag* tag) {
for (auto& body : mRigidBodies)
body.setUserTag(tag);
}
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler) {
for (auto& body : mRigidBodies) {
if (handler == nullptr || handler->getLayerType() == body.getLayerType())
body.setSystemGroupHandler(handler);
}
}
void RigidBodySet::setSystemGroupHandler(SystemGroupHandler* handler, ContactLayerType layer_type) {
if (handler != nullptr && handler->getLayerType() != layer_type)
return;
for (auto& body : mRigidBodies) {
if (body.getLayerType() == layer_type)
body.setSystemGroupHandler(handler);
}
}
void RigidBodySet::setTransform(const sead::Matrix34f& mtx) {
for (auto& body : mRigidBodies)
body.setTransform(mtx);
}
void RigidBodySet::enableContactLayer(ContactLayer layer) {
const auto type = getContactLayerType(layer);
for (auto& body : mRigidBodies) {
if (body.getLayerType() == type)
body.enableContactLayer(layer);
}
}
void RigidBodySet::disableContactLayer(ContactLayer layer) {
const auto type = getContactLayerType(layer);
for (auto& body : mRigidBodies) {
if (body.getLayerType() == type)
body.disableContactLayer(layer);
}
}
void RigidBodySet::disableAllContactLayers() {
for (auto& body : mRigidBodies)
body.setContactNone();
}
void RigidBodySet::setScaleAndUpdateImmediately(float scale) {
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
it->setUpdateRequestedFlag();
it->setScale(scale);
it->processUpdateRequests(nullptr, nullptr);
}
}
void RigidBodySet::setScale(float scale) {
for (auto& body : mRigidBodies)
body.setScale(scale);
}
void RigidBodySet::addToWorld() {
for (auto& body : mRigidBodies)
body.addToWorld();
}
void RigidBodySet::removeFromWorld() {
for (auto& body : mRigidBodies)
body.removeFromWorld();
}
bool RigidBodySet::removeFromWorldAndResetLinks() {
bool ok = true;
for (auto& body : mRigidBodies)
ok &= body.removeFromWorldAndResetLinks();
return ok;
}
bool RigidBodySet::hasNoRigidBodyWithFlag8(bool require_motion_flag_1_to_be_unset) {
for (auto it = mRigidBodies.begin(), end = mRigidBodies.end(); it != end; ++it) {
if (it->isAddedToWorld())
return false;
if (require_motion_flag_1_to_be_unset && it->isAddingBodyToWorld())
return false;
}
return true;
}
void RigidBodySet::callRigidBody_x_7(u8 type) {
for (auto& body : mRigidBodies)
body.x_17(type);
}
} // namespace ksys::phys