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botw/src/KingSystem/ActorSystem/actAiParam.cpp
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2021-03-23 15:22:33 +01:00

469 lines
16 KiB
C++

#include "KingSystem/ActorSystem/actAiParam.h"
#include <agl/Utils/aglParameter.h>
#include "KingSystem/ActorSystem/actActor.h"
#include "KingSystem/ActorSystem/actAiClassDef.h"
#include "KingSystem/ActorSystem/actAiInlineParam.h"
namespace ksys::act {
class BaseProcHandle;
}
namespace ksys::act::ai {
ParamPack::ParamPack() = default;
ParamPack::~ParamPack() {
auto* param = mParams;
while (param) {
if (param->data) {
switch (param->type) {
case AIDefParamType::String:
delete static_cast<sead::SafeString*>(param->data);
break;
case AIDefParamType::Int:
delete static_cast<int*>(param->data);
break;
case AIDefParamType::Float:
delete static_cast<float*>(param->data);
break;
case AIDefParamType::Vec3:
delete static_cast<sead::Vector3f*>(param->data);
break;
case AIDefParamType::Bool:
delete static_cast<bool*>(param->data);
break;
case AIDefParamType::AITreeVariablePointer:
delete static_cast<void**>(param->data);
break;
case AIDefParamType::UInt:
delete static_cast<u32*>(param->data);
break;
case AIDefParamType::MesTransceiverId:
delete static_cast<MesTransceiverId*>(param->data);
break;
case AIDefParamType::BaseProcHandle:
delete static_cast<BaseProcHandle**>(param->data);
break;
case AIDefParamType::Rail:
delete static_cast<Rail**>(param->data);
break;
case AIDefParamType::BaseProcLink:
delete static_cast<BaseProcLink*>(param->data);
break;
default:
break;
}
}
param = mParams->next;
if (mParams)
delete mParams;
mParams = param;
}
}
template <typename T>
T* ParamPack::getVariable(const sead::SafeString& key, AIDefParamType type, bool a4) const {
const u32 hash = agl::utl::ParameterBase::calcHash(key);
auto* param = mParams;
if (!param)
return nullptr;
while (param->hash != hash || param->type != type) {
param = param->next;
if (!param)
return nullptr;
}
if (a4)
param->used = true;
return static_cast<T*>(param->data);
}
bool ParamPack::load(const Actor& actor, const ParamNameTypePairs& pairs, s32 count,
sead::Heap* heap) {
AIDef def;
def.no_stop = false;
def.trigger_action = false;
def.dynamic_param_child = false;
def._24b = false;
def.num_params = 0;
def.calc_timing = CalcTiming::AIAfter;
for (s32 i = 0; i < pairs.count; ++i) {
const auto& pair = pairs.pairs[i];
if (pair.use_count < count) {
def.param_names[def.num_params] = pair.name;
def.param_types[def.num_params] = pair.type;
def.param_values[def.num_params].vec3 = {0, 0, 0};
def.param_values[def.num_params].variable_ptr = nullptr;
++def.num_params;
}
}
return load(actor, def, heap, AIDefInstParamKind::Dynamic);
}
void* ParamPack::getAITreeVariablePointer(const sead::SafeString& key, AIDefParamType type,
bool x) const {
return getVariable<void>(key, type, x);
}
void ParamPack::copy(InlineParamPack* dest, bool x) const {
for (auto* param = mParams; param; param = param->next) {
if (!param->data || !param->used)
continue;
const s32 dest_idx = dest->findIndex(param->name, param->type);
switch (param->type) {
case AIDefParamType::String: {
dest->addString(*static_cast<sead::SafeString*>(param->data), param->name, dest_idx);
break;
}
case AIDefParamType::Int:
dest->addInt(*static_cast<s32*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::Float:
dest->addFloat(*static_cast<f32*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::Vec3:
dest->addVec3(*static_cast<sead::Vector3f*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::Bool:
dest->addBool(*static_cast<bool*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::UInt:
dest->addUInt(*static_cast<u32*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::BaseProcLink:
dest->addActor(*static_cast<BaseProcLink*>(param->data), param->name, dest_idx);
break;
case AIDefParamType::MesTransceiverId:
if (!x) {
dest->addMesTransceiverId(*static_cast<MesTransceiverId*>(param->data), param->name,
dest_idx);
break;
}
[[fallthrough]];
case AIDefParamType::BaseProcHandle:
if (!x) {
dest->addPointer(*static_cast<BaseProcHandle**>(param->data), param->name,
AIDefParamType::BaseProcHandle, dest_idx);
break;
}
[[fallthrough]];
case AIDefParamType::Rail:
dest->addPointer(*static_cast<Rail**>(param->data), param->name, AIDefParamType::Rail,
dest_idx);
break;
case AIDefParamType::Tree:
case AIDefParamType::AITreeVariablePointer:
case AIDefParamType::Other:
break;
}
}
}
void InlineParamPack::addString(const char* value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.cstr = value;
param.type = AIDefParamType::String;
}
void InlineParamPack::addInt(s32 value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.i = value;
param.type = AIDefParamType::Int;
}
void InlineParamPack::addFloat(f32 value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.f = value;
param.type = AIDefParamType::Float;
}
void InlineParamPack::addVec3(const sead::Vector3f& value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.vec3 = value;
param.type = AIDefParamType::Vec3;
}
void InlineParamPack::addBool(bool value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.b = value;
param.type = AIDefParamType::Bool;
}
void InlineParamPack::addUInt(u32 value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.u = value;
param.type = AIDefParamType::UInt;
}
void InlineParamPack::addActor(const BaseProcLink& value, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.baseProcLink = value;
param.type = AIDefParamType::BaseProcLink;
}
void InlineParamPack::addMesTransceiverId(const MesTransceiverId& value,
const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.mesTransceiverId = value;
param.type = AIDefParamType::MesTransceiverId;
}
void ParamPack::getPairs(ParamNameTypePairs* pairs, bool update_use_count) const {
for (auto* param = mParams; param; param = param->next) {
if (param->data)
pairs->addPair(param->type, param->name, update_use_count);
}
}
void ParamNameTypePairs::addPair(AIDefParamType type, const sead::SafeString& name,
bool update_use_count) {
for (s32 i = 0; i < count; ++i) {
auto& pair = pairs[i];
if (pair.type == type && name == pair.name) {
if (update_use_count)
++pair.use_count;
return;
}
}
if (count >= pairs.size())
return;
auto& pair = pairs[count];
pair.type = type;
pair.name = name.cstr();
pair.use_count = 1;
++count;
}
bool ParamPack::getString(sead::SafeString* value, const sead::SafeString& key) const {
auto* str = getVariable<sead::SafeString>(key, AIDefParamType::String, false);
if (!str)
return false;
*value = str->cstr();
return true;
}
bool ParamPack::setString(const sead::SafeString& value, const sead::SafeString& key) const {
auto* str = getVariable<sead::BufferedSafeString>(key, AIDefParamType::String);
if (!str)
return false;
str->copy(value);
return true;
}
bool ParamPack::getActor(BaseProc* proc, const sead::SafeString& key) const {
auto* link = getVariable<BaseProcLink>(key, AIDefParamType::BaseProcLink);
if (!link)
return false;
link->acquire(proc, false);
return true;
}
bool ParamPack::setActor(const BaseProcLink& new_link, const sead::SafeString& key) const {
auto* link = getVariable<BaseProcLink>(key, AIDefParamType::BaseProcLink);
if (!link)
return false;
*link = new_link;
return true;
}
bool ParamPack::load(const Actor& actor, const AIDef& def, sead::Heap* heap,
AIDefInstParamKind kind) {
bool load_map_unit_params = false;
bool used = false;
if (kind == AIDefInstParamKind::AITree) {
load_map_unit_params = false;
used = true;
} else if (kind == AIDefInstParamKind::MapUnit) {
load_map_unit_params = def._24b == 0;
used = true;
}
const auto& iter = actor.getMapObjIter();
for (s32 i = 0; i < def.num_params; ++i) {
const auto hash = agl::utl::ParameterBase::calcHash(def.param_names[i]);
bool found = false;
for (auto* entry = mParams; entry; entry = entry->next) {
if (entry->hash == hash) {
found = true;
break;
}
}
if (found)
continue;
// Otherwise, allocate a new entry.
auto* entry = new (heap) Param;
if (!entry)
return false;
entry->data = nullptr;
entry->next = mParams;
mParams = entry;
switch (def.param_types[i]) {
case AIDefParamType::String: {
const char* value = def.param_values[i].str ? def.param_values[i].str : "";
if (load_map_unit_params)
iter.tryGetParamStringByKey(&value, def.param_names[i]);
entry->data = new (heap) sead::FixedSafeString<80>(value);
break;
}
case AIDefParamType::Int: {
int value = def.param_values[i].i;
if (load_map_unit_params)
iter.tryGetParamIntByKey(&value, def.param_names[i]);
entry->data = new (heap) int(value);
break;
}
case AIDefParamType::Float: {
float value = def.param_values[i].f;
if (load_map_unit_params)
iter.tryGetParamFloatByKey(&value, def.param_names[i]);
entry->data = new (heap) float(value);
break;
}
case AIDefParamType::Vec3: {
const auto& src = def.param_values[i].vec3;
sead::Vector3f value{src.x, src.y, src.z};
if (load_map_unit_params)
iter.tryGetFloatArrayByKey(value.e.data(), def.param_names[i]);
entry->data = new (heap) sead::Vector3f(value);
break;
}
case AIDefParamType::Bool: {
bool value = def.param_values[i].b;
if (load_map_unit_params)
iter.tryGetParamBoolByKey(&value, def.param_names[i]);
entry->data = new (heap) bool(value);
break;
}
case AIDefParamType::AITreeVariablePointer:
entry->data = new (heap) void*();
break;
case AIDefParamType::UInt: {
u32 value = def.param_values[i].u;
if (load_map_unit_params)
iter.tryGetParamUIntByKey(&value, def.param_names[i]);
entry->data = new (heap) u32(value);
break;
}
case AIDefParamType::BaseProcLink:
if (kind == AIDefInstParamKind::Dynamic)
entry->data = new (heap) BaseProcLink();
break;
case AIDefParamType::MesTransceiverId:
if (kind == AIDefInstParamKind::Dynamic)
entry->data = new (heap) MesTransceiverId();
break;
case AIDefParamType::BaseProcHandle:
if (kind == AIDefInstParamKind::Dynamic)
entry->data = new (heap) BaseProcHandle*();
break;
case AIDefParamType::Rail:
if (kind == AIDefInstParamKind::Dynamic)
entry->data = new (heap) Rail*();
break;
case AIDefParamType::Tree:
case AIDefParamType::Other:
break;
}
if (!entry->data)
return false;
entry->hash = hash;
entry->name = def.param_names[i];
entry->used = used;
entry->_23 = def._24b;
entry->type = def.param_types[i];
}
return true;
}
void InlineParamPack::addPointer(void* value, const sead::SafeString& key, AIDefParamType type,
s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.ptr = value;
param.type = type;
}
void InlineParamPack::acquireActor(BaseProc* proc, const sead::SafeString& key, s32 idx) {
auto& param = getParam(idx);
param.key = key.cstr();
param.baseProcLink.acquire(proc, false);
param.type = AIDefParamType::BaseProcLink;
}
void InlineParamPack::copyToParamPack(ParamPack& pack) const {
const u32 n = count >= 0x1F ? 0x1F : count;
const InlineParam* param = params;
for (u32 i = 0; i < n; ++i, ++param) {
switch (param->type) {
case AIDefParamType::String: {
const sead::SafeString src = param->cstr;
const sead::SafeString key = param->key;
auto* dst = pack.getVariable<sead::BufferedSafeString>(key, AIDefParamType::String);
if (dst)
dst->copy(src);
break;
}
case AIDefParamType::Int:
pack.setVariable(param->key, AIDefParamType::Int, param->i);
break;
case AIDefParamType::Float:
pack.setVariable(param->key, AIDefParamType::Float, param->f);
break;
case AIDefParamType::Vec3:
if (auto* dst = pack.getVariable<sead::Vector3f>(param->key, AIDefParamType::Vec3)) {
dst->x = param->vec3.x;
dst->y = param->vec3.y;
dst->z = param->vec3.z;
}
break;
case AIDefParamType::Bool:
pack.setVariable(param->key, AIDefParamType::Bool, param->b);
break;
case AIDefParamType::UInt:
pack.setVariable(param->key, AIDefParamType::UInt, param->u);
break;
case AIDefParamType::BaseProcLink:
pack.setVariable(param->key, AIDefParamType::BaseProcLink, param->baseProcLink);
break;
case AIDefParamType::MesTransceiverId:
pack.setVariable(param->key, AIDefParamType::MesTransceiverId, param->mesTransceiverId);
break;
case AIDefParamType::BaseProcHandle: {
auto* baseProcHandle = static_cast<BaseProcHandle*>(param->ptr);
pack.setVariable(param->key, AIDefParamType::BaseProcHandle, baseProcHandle);
break;
}
case AIDefParamType::Rail: {
auto* rail = static_cast<Rail*>(param->ptr);
pack.setVariable(param->key, AIDefParamType::Rail, rail);
break;
}
default:
break;
}
}
}
} // namespace ksys::act::ai