mirror of
https://github.com/zeldaret/botw
synced 2026-10-24 02:04:18 -04:00
2f62d26424
* various action classes * rename instanceset fns * rename isFork -> isChangeable
27 lines
442 B
C++
27 lines
442 B
C++
#pragma once
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namespace ksys::phys {
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class CharacterController;
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};
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namespace ksys::act {
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class Actor;
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// todo: move?
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enum class MotionType {
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Hover = 3,
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};
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class CCAccessor {
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public:
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CCAccessor();
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~CCAccessor();
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void changeMotionType(phys::CharacterController* cc, MotionType motion_type);
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void resetRigidBodyMotion(Actor* actor);
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void resetMotionType(phys::CharacterController* cc);
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};
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} // namespace ksys::act
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