Files
botw/src/KingSystem/ActorSystem/actCCAccessor.h
T
notyourav 2f62d26424 Decompile some Action classes (#104)
* various action classes

* rename instanceset fns

* rename isFork -> isChangeable
2022-10-18 08:27:57 +02:00

27 lines
442 B
C++

#pragma once
namespace ksys::phys {
class CharacterController;
};
namespace ksys::act {
class Actor;
// todo: move?
enum class MotionType {
Hover = 3,
};
class CCAccessor {
public:
CCAccessor();
~CCAccessor();
void changeMotionType(phys::CharacterController* cc, MotionType motion_type);
void resetRigidBodyMotion(Actor* actor);
void resetMotionType(phys::CharacterController* cc);
};
} // namespace ksys::act