mirror of
https://github.com/zeldaret/botw
synced 2026-05-23 06:54:18 -04:00
486 lines
13 KiB
C++
486 lines
13 KiB
C++
#include "KingSystem/Utils/Thread/TaskQueueBase.h"
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#include <algorithm>
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#include <memory>
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#include <thread/seadThread.h>
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#include "KingSystem/Utils/Debug.h"
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#include "KingSystem/Utils/Thread/Task.h"
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#include "KingSystem/Utils/Thread/TaskQueueLock.h"
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#include "KingSystem/Utils/Thread/TaskThread.h"
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namespace ksys::util {
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static const auto cSleepSpan = sead::TickSpan::makeFromMicroSeconds(10);
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TaskQueueBase::TaskQueueBase(sead::Heap* heap) : mQueueEmptyEvent(heap) {
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mActiveTasks.initOffset(Task::getListNodeOffset());
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}
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TaskQueueBase::~TaskQueueBase() {
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clear();
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for (auto& lane : mLanes) {
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delete lane.lane_empty_event;
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lane.lane_empty_event = nullptr;
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}
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mLanes.freeBuffer();
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mThreads.freeBuffer();
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}
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void TaskQueueBase::clear() {
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lock();
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// Clear all tasks.
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for (auto& task : mActiveTasks.robustRange()) {
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mActiveTasks.erase(&task);
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task.onRemove();
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}
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mActiveTasks.clear();
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for (auto& lane : mLanes)
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lane.head_task = nullptr;
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const bool is_any_thread_busy = isAnyThreadBusy();
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signalEmptyEventsIfNeeded();
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{
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ConditionalScopedLock lock{this};
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ScopedLock lock1{this};
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for (auto& thread : mThreads) {
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thread.cancelCurrentTask();
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}
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}
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unlock();
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if (is_any_thread_busy)
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mQueueEmptyEvent.wait();
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}
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bool TaskQueueBase::init(const InitArg& arg) {
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if (arg.max_num_threads == 0)
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return false;
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if (!mThreads.tryAllocBuffer(arg.max_num_threads, arg.heap))
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return false;
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mFlags.change(Flag::Lock, arg.enable_locks);
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if (arg.num_lanes <= 0 || arg.num_lanes > 0x100)
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return false;
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mLanes.allocBufferAssert(arg.num_lanes, arg.heap);
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for (auto& lane : mLanes) {
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lane.lane_empty_event = new (arg.heap) Event(arg.heap, true);
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lane.lane_empty_event->setSignal();
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}
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mQueueEmptyEvent.initialize(true);
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mQueueEmptyEvent.setSignal();
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mTaskSelectionDelegate = arg.task_selection_delegate;
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return true;
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}
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bool TaskQueueBase::addThread(TaskThread* thread) {
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if (mFlags.isOn(Flag::PreventThreadPoolChanges))
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return false;
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lockIfNeeded();
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if (mThreads.isFull()) {
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unlockIfNeeded();
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return false;
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}
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mThreads.pushBack(thread);
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unlockIfNeeded();
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return true;
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}
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void TaskQueueBase::removeThread(TaskThread* thread) {
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if (mFlags.isOn(Flag::PreventThreadPoolChanges))
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return;
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ConditionalScopedLock lock{this};
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mThreads.erase(mThreads.search(thread));
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}
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s32 TaskQueueBase::getNumActiveTasks() const {
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return mActiveTasks.size();
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}
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s32 TaskQueueBase::countTasksInLane(u16 id) const {
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lock();
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if (!mLanes[id].head_task) {
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unlock();
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return 0;
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}
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s32 count = 0;
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for (auto i = mActiveTasks.begin(mLanes[id].head_task), end = mActiveTasks.end(); i != end;
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++i) {
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if (i->getLaneId() != id)
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break;
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++count;
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}
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unlock();
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return count;
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}
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bool TaskQueueBase::areNoThreadsBusy() const {
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ScopedLock lock{this};
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if (!mActiveTasks.isEmpty())
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return false;
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return !isAnyThreadBusy();
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}
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bool TaskQueueBase::isAnyThreadBusy() const {
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ConditionalScopedLock lock{this};
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return std::any_of(mThreads.begin(), mThreads.end(),
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[](const TaskThread& thread) { return thread.isBusyProcessingTask(); });
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}
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bool TaskQueueBase::areAllThreadsPaused() const {
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ConditionalScopedLock lock{this};
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return std::all_of(mThreads.begin(), mThreads.end(),
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[](const TaskThread& thread) { return thread.isPaused(); });
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}
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void TaskQueueBase::waitForQueueToEmpty() {
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if (areAllThreadsPaused())
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return;
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for (const auto& lane : mLanes) {
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if (lane.blocked && lane.head_task)
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return;
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}
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mQueueEmptyEvent.wait();
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}
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void TaskQueueBase::waitForLaneToEmpty(u8 id) {
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if (areAllThreadsPaused())
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return;
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const auto& lane = mLanes[id];
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if (!lane.blocked || !lane.head_task)
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lane.lane_empty_event->wait();
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}
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void TaskQueueBase::cancelTasks(u8 id) {
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lock();
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if (mLanes[id].head_task) {
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for (auto it = mActiveTasks.robustBegin(mLanes[id].head_task),
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end = mActiveTasks.robustEnd();
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it != end; ++it) {
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if (it->getLaneId() != id)
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break;
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mActiveTasks.erase(std::addressof(*it));
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it->onRemove();
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}
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}
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mLanes[id].head_task = nullptr;
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const auto cancel_current_tasks_if_needed = [&] {
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ConditionalScopedLock lock{this};
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ScopedLock lock1{this};
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for (auto it = mThreads.begin(), end = mThreads.end(); it != end; ++it) {
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if (it->mTask && it->mTask->getLaneId() == id)
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it->cancelCurrentTask();
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}
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};
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if (isProcessingTask(id)) {
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mLanes[id].lane_empty_event->resetSignal();
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signalEmptyEventsIfNeeded();
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cancel_current_tasks_if_needed();
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unlock();
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mLanes[id].lane_empty_event->wait();
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} else {
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signalEmptyEventsIfNeeded();
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cancel_current_tasks_if_needed();
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unlock();
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}
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}
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bool TaskQueueBase::isProcessingTask(u8 id) const {
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ConditionalScopedLock lock{this};
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ScopedLock lock1{this};
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return std::any_of(mThreads.begin(), mThreads.end(), [id](const TaskThread& thread) {
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return thread.mTask && thread.mTask->getLaneId() == id;
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});
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}
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void TaskQueueBase::signalEmptyEventsIfNeeded() {
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ScopedLock lock{this};
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const bool is_any_thread_busy = isAnyThreadBusy();
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const bool has_no_tasks = mActiveTasks.isEmpty();
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if (!is_any_thread_busy && has_no_tasks)
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mQueueEmptyEvent.setSignal();
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for (auto it = mLanes.begin(), end = mLanes.end(); it != end; ++it) {
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if (!isProcessingTask(it.getIndex()) && it->head_task == nullptr)
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it->lane_empty_event->setSignal();
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}
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}
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void TaskQueueBase::blockTasks(u8 id) {
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if (mLanes[id].blocked != 1)
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mLanes[id].blocked = true;
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}
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// NON_MATCHING: the while (!areAllThreadsPaused()) loop generates weird code in the original
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void TaskQueueBase::blockTasksAndReloadThreads(u8 id) {
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blockTasks(id);
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{
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ConditionalScopedLock lock{this};
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for (auto& thread : mThreads)
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thread.pause();
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}
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const auto sleep_duration = sead::TickSpan::makeFromMilliSeconds(1);
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while (!areAllThreadsPaused())
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sead::Thread::sleep(sleep_duration);
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sead::Thread::sleep(sleep_duration);
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{
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ConditionalScopedLock lock{this};
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for (auto& thread : mThreads)
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thread.resume();
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}
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}
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void TaskQueueBase::unblockTasks(u8 id) {
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if (mLanes[id].blocked) {
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mLanes[id].blocked = false;
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notifyThreadsForNewTasks();
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}
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}
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void TaskQueueBase::lock(TaskQueueLock* lock) {
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lock->lock(this);
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}
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TaskThread* TaskQueueBase::getCurrentThread() const {
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const sead::Thread* current_thread = sead::ThreadMgr::instance()->getCurrentThread();
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lockIfNeeded();
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for (auto it = mThreads.begin(), end = mThreads.end(); it != end; ++it) {
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if (current_thread == std::addressof(*it)) {
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unlockIfNeeded();
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return std::addressof(*it);
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}
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}
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unlockIfNeeded();
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return nullptr;
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}
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sead::OffsetList<Task>::iterator TaskQueueBase::activeTasksBegin(TaskQueueLock* lock) {
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lock->lock(this);
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return mActiveTasks.begin();
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}
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sead::OffsetList<Task>::robustIterator TaskQueueBase::activeTasksRobustBegin(TaskQueueLock* lock) {
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lock->lock(this);
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return mActiveTasks.robustBegin();
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}
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sead::OffsetList<Task>::iterator TaskQueueBase::activeTasksEnd() const {
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return mActiveTasks.end();
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}
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sead::OffsetList<Task>::robustIterator TaskQueueBase::activeTasksRobustEnd() const {
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return mActiveTasks.robustEnd();
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}
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void TaskQueueBase::notifyThreadsForNewTasks() {
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s32 retry_count = 0;
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const sead::Thread* current_thread = sead::ThreadMgr::instance()->getCurrentThread();
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sead::BitFlag32 mask = 0;
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while (true) {
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lockIfNeeded();
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bool done = true;
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s32 i = 0;
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auto* data = mThreads.data();
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for (auto& thread : mThreads) {
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static_cast<void>(thread);
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if (current_thread != data[i] && !data[i]->isLookingForTask() &&
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!data[i]->receivedQueueUpdatedMsg() && !data[i]->receivedPauseMsg() &&
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!data[i]->receivedResumeMsg() && !data[i]->receivedQuitMsg() && !mask.isOnBit(i)) {
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const bool send_ok = data[i]->sendMessage(
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TaskThread::cMessage_QueueUpdated, sead::MessageQueue::BlockType::NonBlocking);
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if (send_ok)
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mask.setBit(i);
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done &= send_ok;
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}
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++i;
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}
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unlockIfNeeded();
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if (done)
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break;
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++retry_count;
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sead::Thread::sleep(cSleepSpan);
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}
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if (retry_count >= 2)
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PrintDebug(sead::FormatFixedSafeString<128>("↓↓↓\nリトライ回数 %d 回\n↑↑↑\n", retry_count));
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}
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bool TaskQueueBase::push(const PushArg& arg) {
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lock();
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if (!arg.task || mActiveTasks.isNodeLinked(arg.task)) {
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unlock();
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return false;
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}
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const auto num_tasks = mActiveTasks.size();
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const u8 id = arg.lane_id <= u8(mLanes.size() - 1) ? arg.lane_id : u8(mLanes.size() - 1);
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arg.task->setLaneId(id);
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bool added = false;
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for (u8 i = id - 1; i != 0xff; --i) {
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if (!mLanes[i].head_task)
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continue;
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mActiveTasks.insertBefore(mLanes[i].head_task, arg.task);
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added = true;
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break;
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}
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if (!added) {
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mActiveTasks.pushBack(arg.task);
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mLanes[id].lane_empty_event->resetSignal();
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}
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if (!mLanes[id].head_task)
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mLanes[id].head_task = arg.task;
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arg.task->setStatusPushed();
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if (num_tasks == 0)
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mQueueEmptyEvent.resetSignal();
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unlock();
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notifyThreadsForNewTasks();
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return true;
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}
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void TaskQueueBase::removeTask(Task* task, bool b) {
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if (!task)
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return;
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lock();
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if (!task->isInactive()) {
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if (task->getStatus() == Task::Status::Pushed) {
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const u8 id = task->getLaneId();
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if (mLanes[id].head_task == task) {
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auto* new_task = mActiveTasks.next(task);
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if (new_task && task->getLaneId() == new_task->getLaneId())
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mLanes[id].head_task = new_task;
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else
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mLanes[id].head_task = nullptr;
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}
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mActiveTasks.erase(task);
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task->onRemove();
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signalEmptyEventsIfNeeded();
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} else if (b) {
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task->cancel();
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unlock();
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task->wait();
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return;
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}
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}
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unlock();
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}
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// NON_MATCHING: regalloc inside the task lambda + reorderings for the loop counters.
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void TaskQueueBase::fetchTask(Task** out_task) {
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lock();
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const auto check_state = [&] {
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if (!mActiveTasks.isEmpty() || isAnyThreadBusy())
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return true;
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mQueueEmptyEvent.setSignal();
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*out_task = nullptr;
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unlock();
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return false;
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};
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if (!check_state())
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return;
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auto* task = [&]() -> Task* {
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for (auto it = mLanes.rbegin(), end = mLanes.rend(); it != end; ++it) {
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if (it->blocked)
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continue;
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if (it->head_task == nullptr)
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continue;
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if (!mTaskSelectionDelegate)
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return it->head_task;
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const auto it_begin = mActiveTasks.begin(it->head_task);
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Task* end_ptr = nullptr;
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for (auto it2 = it; it2 != mLanes.rbegin(0);) {
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// XXX: This looks really weird.
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auto* t = std::addressof(*it2)[-1].head_task;
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++it2;
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if (t) {
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if (it2->head_task)
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end_ptr = it2->head_task;
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break;
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}
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}
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const auto it_end = end_ptr ? mActiveTasks.begin(end_ptr) : mActiveTasks.end();
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TaskSelectionContext context;
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context.lane_id = it->head_task->getLaneId();
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context.it_begin = &it_begin;
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context.it_end = &it_end;
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Task* task = mTaskSelectionDelegate->invoke(context);
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if (task)
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return task;
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}
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return nullptr;
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}();
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if (!check_state())
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return;
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if (task) {
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for (u8 id = mLanes.size() - 1; id != 0xff; --id) {
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if (mLanes[id].head_task == task) {
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auto* new_task = mActiveTasks.next(task);
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if (new_task && task->getLaneId() == new_task->getLaneId())
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mLanes[id].head_task = new_task;
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else
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mLanes[id].head_task = nullptr;
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break;
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}
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}
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mActiveTasks.erase(task);
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task->setStatusFetched();
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*out_task = task;
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} else {
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*out_task = nullptr;
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}
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unlock();
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}
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} // namespace ksys::util
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