mirror of
https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include "KingSystem/ActorSystem/actAiAction.h"
|
|
|
|
namespace uking::action {
|
|
|
|
class BattleLevelFlyMoveBase : public ksys::act::ai::Action {
|
|
SEAD_RTTI_OVERRIDE(BattleLevelFlyMoveBase, ksys::act::ai::Action)
|
|
public:
|
|
explicit BattleLevelFlyMoveBase(const InitArg& arg);
|
|
~BattleLevelFlyMoveBase() override;
|
|
|
|
bool init_(sead::Heap* heap) override;
|
|
void enter_(ksys::act::ai::InlineParamPack* params) override;
|
|
void leave_() override;
|
|
void loadParams_() override;
|
|
|
|
protected:
|
|
void calc_() override;
|
|
|
|
// static_param at offset 0x20
|
|
const float* mSpeed_s{};
|
|
// static_param at offset 0x28
|
|
const float* mRotSpd_s{};
|
|
// static_param at offset 0x30
|
|
const float* mFinRotate_s{};
|
|
// static_param at offset 0x38
|
|
const float* mFinRadius_s{};
|
|
// static_param at offset 0x40
|
|
const float* mTargetHeightOffset_s{};
|
|
// static_param at offset 0x48
|
|
const float* mRotRatio_s{};
|
|
// static_param at offset 0x50
|
|
const float* mCheckStopSpeed_s{};
|
|
// dynamic_param at offset 0x58
|
|
sead::Vector3f* mTargetPos_d{};
|
|
};
|
|
|
|
} // namespace uking::action
|