Files
botw/src/Game/AI/Action/actionGoronHeroDescendentJump.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
876 B
C++

#include "Game/AI/Action/actionGoronHeroDescendentJump.h"
namespace uking::action {
GoronHeroDescendentJump::GoronHeroDescendentJump(const InitArg& arg) : MoveToTargetCurveBase(arg) {}
GoronHeroDescendentJump::~GoronHeroDescendentJump() = default;
bool GoronHeroDescendentJump::init_(sead::Heap* heap) {
return MoveToTargetCurveBase::init_(heap);
}
void GoronHeroDescendentJump::enter_(ksys::act::ai::InlineParamPack* params) {
MoveToTargetCurveBase::enter_(params);
}
void GoronHeroDescendentJump::leave_() {
MoveToTargetCurveBase::leave_();
}
void GoronHeroDescendentJump::loadParams_() {
MoveToTargetCurveBase::loadParams_();
getDynamicParam(&mIsIntoCannon_d, "IsIntoCannon");
getDynamicParam(&mJumpTargetPos_d, "JumpTargetPos");
}
void GoronHeroDescendentJump::calc_() {
MoveToTargetCurveBase::calc_();
}
} // namespace uking::action