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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
31 lines
735 B
C++
31 lines
735 B
C++
#include "Game/AI/Action/actionHorseSwimToTargetActor.h"
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namespace uking::action {
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HorseSwimToTargetActor::HorseSwimToTargetActor(const InitArg& arg) : HorseSwim(arg) {}
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HorseSwimToTargetActor::~HorseSwimToTargetActor() = default;
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bool HorseSwimToTargetActor::init_(sead::Heap* heap) {
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return HorseSwim::init_(heap);
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}
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void HorseSwimToTargetActor::enter_(ksys::act::ai::InlineParamPack* params) {
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HorseSwim::enter_(params);
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}
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void HorseSwimToTargetActor::leave_() {
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HorseSwim::leave_();
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}
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void HorseSwimToTargetActor::loadParams_() {
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HorseSwim::loadParams_();
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getDynamicParam(&mTargetActor_d, "TargetActor");
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}
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void HorseSwimToTargetActor::calc_() {
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HorseSwim::calc_();
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}
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} // namespace uking::action
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