mirror of
https://github.com/zeldaret/botw
synced 2026-07-12 14:52:04 -04:00
30 lines
685 B
C++
30 lines
685 B
C++
#include "Game/AI/Action/actionSetComebackPosition.h"
|
|
|
|
namespace uking::action {
|
|
|
|
SetComebackPosition::SetComebackPosition(const InitArg& arg) : AreaTagAction(arg) {}
|
|
|
|
SetComebackPosition::~SetComebackPosition() = default;
|
|
|
|
bool SetComebackPosition::init_(sead::Heap* heap) {
|
|
return AreaTagAction::init_(heap);
|
|
}
|
|
|
|
void SetComebackPosition::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
AreaTagAction::enter_(params);
|
|
}
|
|
|
|
void SetComebackPosition::leave_() {
|
|
AreaTagAction::leave_();
|
|
}
|
|
|
|
void SetComebackPosition::loadParams_() {
|
|
getMapUnitParam(&mAngleY_m, "AngleY");
|
|
}
|
|
|
|
void SetComebackPosition::calc_() {
|
|
AreaTagAction::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|