Files
botw/src/Game/AI/Action/actionSetComebackPosition.cpp
T
2020-12-28 01:26:51 +01:00

30 lines
685 B
C++

#include "Game/AI/Action/actionSetComebackPosition.h"
namespace uking::action {
SetComebackPosition::SetComebackPosition(const InitArg& arg) : AreaTagAction(arg) {}
SetComebackPosition::~SetComebackPosition() = default;
bool SetComebackPosition::init_(sead::Heap* heap) {
return AreaTagAction::init_(heap);
}
void SetComebackPosition::enter_(ksys::act::ai::InlineParamPack* params) {
AreaTagAction::enter_(params);
}
void SetComebackPosition::leave_() {
AreaTagAction::leave_();
}
void SetComebackPosition::loadParams_() {
getMapUnitParam(&mAngleY_m, "AngleY");
}
void SetComebackPosition::calc_() {
AreaTagAction::calc_();
}
} // namespace uking::action