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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
32 lines
781 B
C++
32 lines
781 B
C++
#include "Game/AI/Action/actionStopCliffTongueAttack.h"
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namespace uking::action {
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StopCliffTongueAttack::StopCliffTongueAttack(const InitArg& arg) : OnCliffWait(arg) {}
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StopCliffTongueAttack::~StopCliffTongueAttack() = default;
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bool StopCliffTongueAttack::init_(sead::Heap* heap) {
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return OnCliffWait::init_(heap);
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}
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void StopCliffTongueAttack::enter_(ksys::act::ai::InlineParamPack* params) {
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OnCliffWait::enter_(params);
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}
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void StopCliffTongueAttack::leave_() {
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OnCliffWait::leave_();
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}
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void StopCliffTongueAttack::loadParams_() {
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OnCliffWait::loadParams_();
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getDynamicParam(&mTargetPos_d, "TargetPos");
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getStaticParam(&mRigidName_s, "RigidName");
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}
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void StopCliffTongueAttack::calc_() {
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OnCliffWait::calc_();
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}
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} // namespace uking::action
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