Files
botw/src/Game/AI/Query/queryCheckCurseRRetryEverOnce.cpp
T
2021-06-21 17:50:44 +02:00

32 lines
867 B
C++

#include "Game/AI/Query/queryCheckCurseRRetryEverOnce.h"
#include <evfl/Query.h>
#include "Game/DLC/aocChampionBalladManager.h"
namespace uking::query {
CheckCurseRRetryEverOnce::CheckCurseRRetryEverOnce(const InitArg& arg)
: ksys::act::ai::Query(arg) {}
CheckCurseRRetryEverOnce::~CheckCurseRRetryEverOnce() = default;
int CheckCurseRRetryEverOnce::doQuery() {
auto* manager = ChampionBalladManager::instance();
if (!manager)
return 0;
auto blight = BlightType(*mCurseRType);
if (blight <= BlightType::Water)
return manager->getBlightRematchCount(blight) > 0;
return 0;
}
void CheckCurseRRetryEverOnce::loadParams(const evfl::QueryArg& arg) {
loadInt(arg.param_accessor, "CurseRType");
}
void CheckCurseRRetryEverOnce::loadParams() {
getDynamicParam(&mCurseRType, "CurseRType");
}
} // namespace uking::query