Files
botw/src/KingSystem/ActorSystem/actBaseProcHandle.h
T
theo3 965d34c712 non request BaseProcHandle stuff
refactoring

baseProcHandle.cpp refactoring
2020-08-27 14:48:22 -07:00

30 lines
529 B
C++

#pragma once
#include <basis/seadTypes.h>
#include "KingSystem/ActorSystem/actBaseProc.h"
#include "KingSystem/ActorSystem/actBaseProcUnit.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::act {
class BaseProcUnit;
class BaseProc;
class BaseProcHandle {
public:
BaseProcHandle();
~BaseProcHandle();
bool procReady();
BaseProc* getProc();
static BaseProcHandle sDummyHandle;
private:
BaseProcUnit* mUnit;
u8 mFlag;
};
KSYS_CHECK_SIZE_NX150(BaseProcHandle, 0x10);
} // namespace ksys::act