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21 lines
519 B
C++
21 lines
519 B
C++
#include "Game/AI/Query/queryCheck100EnemyActiveTiming.h"
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#include <evfl/Query.h>
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namespace uking::query {
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Check100EnemyActiveTiming::Check100EnemyActiveTiming(const InitArg& arg)
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: ksys::act::ai::Query(arg) {}
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Check100EnemyActiveTiming::~Check100EnemyActiveTiming() = default;
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// FIXME: implement
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int Check100EnemyActiveTiming::doQuery() {
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return -1;
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}
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void Check100EnemyActiveTiming::loadParams(const evfl::QueryArg& arg) {}
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void Check100EnemyActiveTiming::loadParams() {}
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} // namespace uking::query
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