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https://github.com/zeldaret/botw
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24 lines
536 B
C++
24 lines
536 B
C++
#pragma once
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#include "KingSystem/ActorSystem/actAiQuery.h"
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namespace uking::query {
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class CheckExistActor : public ksys::act::ai::Query {
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SEAD_RTTI_OVERRIDE(CheckExistActor, Query)
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public:
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explicit CheckExistActor(const InitArg& arg);
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~CheckExistActor() override;
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int doQuery() override;
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void loadParams() override;
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void loadParams(const evfl::QueryArg& arg) override;
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protected:
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bool* mIsCheckEquipStand{};
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bool* mIsCheckLife{};
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sead::SafeString mActorName{};
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};
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} // namespace uking::query
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