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24 lines
556 B
C++
24 lines
556 B
C++
#include "Game/AI/Query/queryCheckPlayerEquip.h"
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#include <evfl/Query.h>
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namespace uking::query {
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CheckPlayerEquip::CheckPlayerEquip(const InitArg& arg) : ksys::act::ai::Query(arg) {}
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CheckPlayerEquip::~CheckPlayerEquip() = default;
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// FIXME: implement
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int CheckPlayerEquip::doQuery() {
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return -1;
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}
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void CheckPlayerEquip::loadParams(const evfl::QueryArg& arg) {
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loadInt(arg.param_accessor, "PlayerEquipType");
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}
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void CheckPlayerEquip::loadParams() {
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getDynamicParam(&mPlayerEquipType, "PlayerEquipType");
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}
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} // namespace uking::query
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