Files
botw/src/Game/AI/Query/queryCheckWeaponVacancyItem.h
T
2020-12-22 01:50:49 +01:00

22 lines
490 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiQuery.h"
namespace uking::query {
class CheckWeaponVacancyItem : public ksys::act::ai::Query {
SEAD_RTTI_OVERRIDE(CheckWeaponVacancyItem, Query)
public:
explicit CheckWeaponVacancyItem(const InitArg& arg);
~CheckWeaponVacancyItem() override;
int doQuery() override;
void loadParams() override;
void loadParams(const evfl::QueryArg& arg) override;
protected:
int* mCount{};
};
} // namespace uking::query