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botw/lib/sead/include/framework/seadTaskID.h
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2022-03-21 21:31:42 +01:00

54 lines
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C++

#ifndef SEAD_TASK_ID_H_
#define SEAD_TASK_ID_H_
#include <basis/seadTypes.h>
namespace sead
{
class HeapArray;
class TaskBase;
class TaskMgr;
class TaskParameter;
struct TaskConstructArg
{
TaskConstructArg() = default;
HeapArray* heap_array;
TaskMgr* mgr;
TaskParameter* param;
};
typedef TaskBase* (*TaskFactory)(const TaskConstructArg&);
class TaskClassID
{
public:
enum Type
{
cInvalid = 0,
cInt = 1,
cFactory = 2,
cString = 3
};
public:
Type mType;
union
{
s32 mInt;
TaskFactory mFactory;
const char* mString;
} mID;
};
class TaskUserID
{
public:
s32 mID;
};
} // namespace sead
#endif // SEAD_TASK_ID_H_