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botw/lib/sead/include/thread/seadDelegateThread.h
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Léo Lam 18c60323a9 Switch to subrepos
git subrepo clone https://github.com/open-ead/sead lib/sead

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git subrepo clone https://github.com/open-ead/agl lib/agl

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git subrepo clone https://github.com/open-ead/EventFlow lib/EventFlow

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2022-03-21 21:31:42 +01:00

26 lines
653 B
C++

#pragma once
#include <thread/seadMessageQueue.h>
#include <thread/seadThread.h>
namespace sead
{
template <typename A1, typename A2>
class IDelegate2;
class DelegateThread : public Thread
{
public:
DelegateThread(const SafeString& name, IDelegate2<Thread*, MessageQueue::Element>* delegate,
Heap* heap, s32 priority, MessageQueue::BlockType block_type,
MessageQueue::Element quit_msg, s32 stack_size, s32 message_queue_size);
~DelegateThread() override;
protected:
void calc_(MessageQueue::Element msg) override;
IDelegate2<Thread*, MessageQueue::Element>* mDelegate;
};
} // namespace sead