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mirror of https://github.com/zeldaret/botw synced 2026-05-27 08:06:56 -04:00
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a1f9eea30085df764f23c99c27a46e1e2bab01d2
botw/src/Game
T
History
Léo Lam b3b97a93aa UI/PauseMenuDataMgr: Use getItems() instead of mItemLists.list1
2022-02-27 23:34:55 +01:00
..
Actor
Revert "Add #ifdef declarations for NON_MATCHING code"
2022-02-27 12:50:52 +01:00
AI
Revert "Add #ifdef declarations for NON_MATCHING code"
2022-02-27 12:50:52 +01:00
Damage
Revert "Add #ifdef declarations for NON_MATCHING code"
2022-02-27 12:50:52 +01:00
DLC
Revert "Add #ifdef declarations for NON_MATCHING code"
2022-02-27 12:50:52 +01:00
UI
UI/PauseMenuDataMgr: Use getItems() instead of mItemLists.list1
2022-02-27 23:34:55 +01:00
CMakeLists.txt
Add PauseMenuDataMgr::grabbedItemStuff() (#88)
2022-02-26 22:42:09 +01:00
gameItemUtils.cpp
Add PauseMenuDataMgr::grabbedItemStuff() (#88)
2022-02-26 22:42:09 +01:00
gameItemUtils.h
Add PauseMenuDataMgr::grabbedItemStuff() (#88)
2022-02-26 22:42:09 +01:00
gameScene.cpp
uking/ui: Add even more inventory functions
2021-01-21 18:12:04 +01:00
gameScene.h
uking/dmg: Implement DamageInfoMgr::isTrueFormMasterSword
2021-01-22 17:36:21 +01:00
gameStageInfo.cpp
ksys/gdt: Implement more TriggerParam functions and StageInfo
2021-04-07 18:46:55 +02:00
gameStageInfo.h
ksys/gdt: Implement more TriggerParam functions and StageInfo
2021-04-07 18:46:55 +02:00
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