Files
botw/src/KingSystem/Resource/GeneralParamList/resGParamListObjectSwarm.h
T
2020-09-20 12:15:24 +02:00

29 lines
824 B
C++

#pragma once
#include <agl/Utils/aglParameter.h>
#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
#include "KingSystem/Utils/Types.h"
namespace ksys::res {
class GParamListObjectSwarm : public GParamListObject {
public:
GParamListObjectSwarm();
const char* getName() const override { return "Swarm"; }
agl::utl::Parameter<s32> mSwarmSubActorNum;
agl::utl::Parameter<s32> mSwarmPattern;
agl::utl::Parameter<sead::SafeString> mDeadActorName;
};
KSYS_CHECK_SIZE_NX150(GParamListObjectSwarm, 0xa0);
inline GParamListObjectSwarm::GParamListObjectSwarm() {
auto* const obj = &mObj;
mSwarmSubActorNum.init(50, "SwarmSubActorNum", "", obj);
mSwarmPattern.init(0, "SwarmPattern", "", obj);
mDeadActorName.init("", "DeadActorName", "", obj);
}
} // namespace ksys::res