mirror of
https://github.com/zeldaret/botw
synced 2026-06-11 21:18:33 -04:00
30 lines
512 B
C++
30 lines
512 B
C++
#pragma once
|
|
|
|
#include <heap/seadDisposer.h>
|
|
|
|
namespace ksys::act {
|
|
|
|
struct ActorCreateArg;
|
|
class BaseProc;
|
|
|
|
class ActorFactory {
|
|
public:
|
|
virtual void dummy();
|
|
virtual BaseProc* createActor(const ActorCreateArg& arg);
|
|
virtual void dummy2();
|
|
};
|
|
|
|
class ActorFactoryHolder {
|
|
SEAD_SINGLETON_DISPOSER(ActorFactoryHolder)
|
|
ActorFactoryHolder() = default;
|
|
virtual ~ActorFactoryHolder();
|
|
|
|
public:
|
|
void init(sead::Heap* heap);
|
|
|
|
private:
|
|
ActorFactory mFactory;
|
|
};
|
|
|
|
} // namespace ksys::act
|