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https://github.com/zeldaret/botw
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17 lines
246 B
C++
17 lines
246 B
C++
#pragma once
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namespace ksys::res {
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class ArchiveWork;
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// TODO: very incomplete
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class TextureHandleMgr {
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public:
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virtual ~TextureHandleMgr();
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ArchiveWork* getArchiveWork() const;
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void clearAllCache();
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};
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} // namespace ksys::res
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