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https://github.com/zeldaret/botw
synced 2026-06-27 10:03:00 -04:00
26 lines
718 B
C++
26 lines
718 B
C++
#pragma once
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#include <agl/Utils/aglParameter.h>
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#include "KingSystem/Resource/GeneralParamList/resGParamListObject.h"
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#include "KingSystem/Utils/Types.h"
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namespace ksys::res {
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class GParamListObjectStalEnemy : public GParamListObject {
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public:
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GParamListObjectStalEnemy() {
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auto* const obj = &mObj;
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mHeadActorName.init("", "HeadActorName", "", obj);
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mLeftArmActorName.init("", "LeftArmActorName", "", obj);
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}
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const char* getName() const override { return "StalEnemy"; }
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agl::utl::Parameter<sead::SafeString> mHeadActorName;
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agl::utl::Parameter<sead::SafeString> mLeftArmActorName;
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};
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KSYS_CHECK_SIZE_NX150(GParamListObjectStalEnemy, 0x88);
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} // namespace ksys::res
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